Studio index · 2026

K’os Mos

Instruments, small games, and studio objects.

I make small things you can hold in a browser: chart tables, optical toys, night-desk tools. A game, if it can stay quiet. An object, if it should look like it already exists.

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Studies
09
Practice
Independent
Register
Quiet

01 — Work

Selected studies

Nine pieces from the desk. Each plate carries a short note.

Hover a plate, or focus it, to read the note.

9 studies

  • 01Instruments

    Meridian

    2026

    Hydrographic atlas

    A force-directed atlas of a fictional river system. Nodes hold; the ties stay thin.

  • 02Games

    Stillwater

    2026

    Still pool

    One dark pool and a single ripple. The game is the quiet after the stone.

  • 03Objects

    AUREL

    2026

    Speaker, staged

    Halo One in a studio viewer: a thin aluminum ring, a floating driver, a ceramic plinth.

  • 04Games

    Hearthmaze

    2026

    Hedge walk

    A maze you can walk. Moss walls, sand paths, lanterns, and a cream garden gate.

  • 05Instruments

    Prismwell

    2026

    Optical toy

    A pocket kaleidoscope in an instrument bezel. One stroke folds into a ring of petals.

  • 06Instruments

    Epicycles

    2026

    Fourier desk

    Circles tracing a heart on dark paper. Fourier, treated as a desk instrument.

  • 07Tools

    Cadence

    2026

    Phrase tool

    A night-desk tool for musical phrase. Cream notation on a warm, quiet field.

  • 08Tools

    Fair Toss

    2026

    Probability bench

    Coins, dice, and a live histogram set beside a fair model. A classroom bench, not a game.

  • 09Instruments

    Orrery

    2026

    Tabletop sky

    Planetary hairlines on a dark sheet. Move a body and the year redraws.

02 — About

A desk, not a feed.

The studies here share a temperament. They prefer a single idea, drawn carefully, to a pile of features. Meridian is a chart table. Prismwell is a lens. Stillwater is one ripple and the time after it.

I work independently. Identity, interaction, and the object itself are the same problem: what should this feel like in the hand, and what should it refuse to be.

The register stays close to paper — ink, stone, a measured accent — whether the thing on screen is a hedge, a speaker, or a coin toss.

03 — Skills

What the desk is actually for.

Form

  • Editorial systems
  • Instrument interfaces
  • Product staging
  • Spatial play

Drawing

  • Generative line
  • Force-directed maps
  • Kaleidoscopic symmetry
  • Orbital diagrams

Bench

  • Probability models
  • Musical phrase tools
  • Low-poly places
  • Studio lighting

04 — Contact

Leave a note.

A study, a collaboration, or a quiet commission. The form keeps your note in this browser — nothing is sent to a server.